Kyrill
Washed Rocket League GC
Kyrill leads the development of technology outside of AI, focusing on game integration, and infrastructure. With a deep understanding of software engineering and user experience, he ensures that our tools are both powerful and user-friendly, seamlessly connecting complex systems with intuitive design.
Jan
I need healing
Jan has the perfect combination of business and tech skills. After graduating magna cum laude with a degree in CS and Business, he pursued a Master in Artificial Intelligence at ETH Zurich.
Nicolas
has 3000 hours in League of Legends
Nicolas is a passionate artificial intelligence engineer with a background from ETH Zurich and Disney Research. He loves to work on state-of-the-art AI and is now bringing his knowledge into our products.
Thomas
caught all fish in NieR: Automata
Thomas is a curious and passionate all-rounder engineer with a CS degree from ETH Zurich. He loves to automate and optimize, to learn about all the intricacies to build the best possible product. As infrastructure engineer, he ensures that our product operates smoothly.
Shubham
1500 hours in genshin impact
Shubham is an intern developing internal benchmarking tools for AI agent performance evaluation. Currently pursuing an MSc in Robotics at ETH Zurich, he leverages a strong background in Robotics and AI, along with expertise in machine learning and software development, to tackle complex benchmarking challenges.
Jannik
holds multiple mhr lance world records
Jannik studied at ETH Zurich, where he successfully completed the Gamelab course. With a deep passion for gaming and problem-solving, he brings extensive knowledge in AI, game, and web development.